/ɡlitʃprə.sɛ.sɪŋˈjuː.nət/


Exhibitions :

Geekopolis - Paris, France (may 2015)




Glitch Processing Unit is a puzzle game based on image's alterations.
The game allows to import images which will be modified by different shaders.
Each shader will then be assigned to several buttons that the player will have to find to clear the image.
A dedicated controller, with sixteen buttons, have been specially created for Ģ̺͕͕͕̺͕̟̼͕͂͂͂᷁͂ͤ͂͂͂͂̅͂͂̅͂͋͂͂͂᷇͂͂͂̋͂P̡͕̜͕̜͂͂͂ͭ͂᷀͂͂͂͂U͕̫᷂͂͂͂͂͂͢͏͕͂ .



MechBird MechBird MechBird MechBird




Design & Building : Tatiana Vilela

Design & Development : Léon Denise




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